

Well, my post was directed at mythtrip, and his needs are what I was considering. Originally posted by JohnDoe60:Because the Steam Workshop method of dealing with mods is too simplistic for Skyrim's needs, requiring the user to jump through hoops to avoid potential problems (like unsubscribing to a mod after installing it so a future update doesn't break your game) - I also don't use the Workshop so I don't know what's there.
